Revealed during it's recent post-earnings conference call, Ubisoft officially canceled Tom Clancy's Ghost Recon Frontline ( originally announced in 2021), as well as Splinter Cell VR and an additional two previously unannounced titles. Tom Clancy's Ghost Recon Frontline offers a unique and advanced class system, allowing players to upgrade and customize each contractor to fit their strategy.Īfter previously delaying the Ghost Recon Frontline closed beta test for unspecified reasons, Ubisoft has now officially canceled the game altogether. Additional modes will also be available at launch. When initiated, all teams will know the position of the extraction and will try to intervene, players will have to play tactically to successfully escape and win the match. Once players are done collecting intel, they will have to head to a drop zone and call for an extraction. Featuring more than 100 players in teams of three, these squads will have to work together to complete dynamic objectives across the massive open map with no converging circle. Expedition, the game’s flagship mode, offers a new take on the battle royale genre. The game features a large set of tactical support tools, offering players complete freedom in strategic gameplay throughout various game modes. ![]() In Tom Clancy's Ghost Recon Frontline, players will discover Drakemoor island, an open world full of diverse landmarks and biomes. There's no detail on when the game will arrive, other than a statement from Ubisoft during its livestream that Frontline was still "early" in development.Ī technical test for PC players in Europe to play Expedition mode will take place starting next week, on 14th October, with sign-ups available now.Tom Clancy's Ghost Recon Frontline offers a new and never-before-seen way for players to explore the Ghost Recon universe, with a free-to-play, 100+ players, PvP first-person military experience. Ghost Recon Frontline is in development for PC, PlayStation 4, PS5, Xbox One and Xbox Series X/S, plus Amazon Luna and Google Stadia. We didn't want to come to the market with the same thing as everyone else."Įlsewhere, fans have compared Expedition mode's gameplay to Escape from Tarkov. We always wanted to have something different. "It's our own, very personal take on this massive PvP shooting scene that's done in the Ghost Recon universe. "We are free to play, indeed, but we are a tactical, action, massive PvP shooter, that's what we want to call it. It's not like we're very far away from it, but we are different in many ways," Marinescu said. In its own press release, Ubisoft describes Expedition as a "new take on the battle royale genre" with no converging circle.īut, speaking in a GamesRadar interview published alongside the announcement, Frontline's brand director Stefan Marinescu said the game was actually "different in many ways". It hasn't helped that Ubisoft's announcement for Frontline focuses heavily on details of its Expedition mode, or that the game's press release omits detail on other offerings apart from a note that "additional modes will also be available at launch".Ĭonsequently, coverage of the game's reveal has largely been focused on Expedition mode's battle royale-like qualities. While some of the gameplay will be familiar to Ghost Recon fans, and Ubisoft promised Frontline would eventually boast a variety of modes with "something for everyone", early reaction to the reveal from the stream's hardcore fan audience has been mixed.
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